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Research on Technology in the Classroom

Video- Inclusion in the 21st Century classroom: Differentiating with Technology
In this video, students in a gifted classroom use the multi-user learning environment Quest Atlantis to explore issues related to the creation of a game reserve in Tanzania. Interviews with the teacher and students offer perspectives on the value of using virtual worlds in the classroom.

Article- UDL Unplugged: The Role of Technology in UDL
This paper examines the question of whether technology is central to the foundations of UDL or whether UDL is useful as a pedagogical framework that goes beyond technology. This paper uses the UDL guidelines as a structural framework through which to examine these questions.

CAST (Center for Applied Special Technology) Free Learning Tools is a nonprofit research and development organization that works to expand learning opportunities for all individuals, especially those with disabilities, through Universal Design for Learning.